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Joined: 03 Jul 2007
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0. Posted: Sun Jan 27, 2008 10:41 am Post subject: D: Stepmania broke? |
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Erm, it crashes no matter what I've done. It... can't get to the song category selection screen. :[
StepMania 3.9 crash report (build 30756)
--------------------------------------
Assertion 'GAMESTATE->m_SortOrder != SORT_INVALID' failed
Thread: Main thread
RageSurface_Load_PNG.cpp:42
RageSurface_Load_PNG.cpp:42
RageSurface_Load_PNG.cpp:42
RageSurface_Load_PNG.cpp:42
MusicWheel.cpp:188 Assertion 'GAMESTATE->m_SortOrder != SORT_INVALID' failed
Thread: Mixer thread
arch\Sound\RageSoundDriver_DSound.cpp:41
arch\Sound\RageSoundDriver_DSound.cpp:48
arch\Sound\RageSoundDriver_DSound.cpp:123
arch\Sound\RageSoundDriver_DSound.cpp:123
arch\Sound\RageSoundDriver_DSound.cpp:41
Thread: MusicThread
arch\Sound\RageSoundDriver_DSound.cpp:123
GameSoundManager.cpp:234
GameSoundManager.cpp:238
GameSoundManager.cpp:87
GameSoundManager.cpp:89
Thread: DirectInput thread
arch\InputHandler\InputHandler_DirectInput.cpp:510
arch\InputHandler\InputHandler_DirectInput.cpp:485
arch\InputHandler\InputHandler_DirectInput.cpp:505
arch\InputHandler\InputHandler_DirectInput.cpp:510
arch\InputHandler\InputHandler_DirectInput.cpp:485
004d8d71: void debug_crash(void)
004c766b: void sm_crash(char const *)
004fb906: void MusicWheel::Load(void)
005a07de: class CStdStr<char> ThemeManager::GetPath(enum ElementCategory,class CStdStr<char>,class CStdStr<char>,bool)
7c08731c: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::append [7c080000+72fa+22]
0052c267: virtual int RageFileObjDirect::Write(void const *,unsigned int)
7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130]
7c001194: MSVCR70!free [7c000000+1156+3e]
7c001194: MSVCR70!free [7c000000+1156+3e]
7c9105c8: ntdll!RtlFreeHeap [7c900000+1043d+18b]
7c910551: ntdll!RtlFreeHeap [7c900000+1043d+114]
7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130]
7c0010d8: MSVCR70!EH_prolog [7c000000+1000+d8]
7c0010d3: MSVCR70!EH_prolog [7c000000+1000+d3]
7c0010d8: MSVCR70!EH_prolog [7c000000+1000+d8]
7c0010d8: MSVCR70!EH_prolog [7c000000+1000+d8]
7c9105c8: ntdll!RtlFreeHeap [7c900000+1043d+18b]
7c910551: ntdll!RtlFreeHeap [7c900000+1043d+114]
7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130]
7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117]
7c0010d3: MSVCR70!EH_prolog [7c000000+1000+d3]
7c0010d8: MSVCR70!EH_prolog [7c000000+1000+d8]
7c0010fa: MSVCR70!malloc [7c000000+10eb+f]
7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130]
7c001194: MSVCR70!free [7c000000+1156+3e]
7c08269d: MSVCP70!Atexit [7c080000+266b+32]
7c001194: MSVCR70!free [7c000000+1156+3e]
7c081ecc: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c080000+1ea8+24]
7c081c72: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > [7c080000+1c6b+7]
00402bab: CStdStr<char>::~CStdStr<char>(void)
0045ecf0: ScreenSelectMusic::ScreenSelectMusic(class CStdStr<char>)
7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117]
7c0010d3: MSVCR70!EH_prolog [7c000000+1000+d3]
7c0010d8: MSVCR70!EH_prolog [7c000000+1000+d8]
7c0010d8: MSVCR70!EH_prolog [7c000000+1000+d8]
7c00107b: MSVCR70!EH_prolog [7c000000+1000+7b]
7c0010fa: MSVCR70!malloc [7c000000+10eb+f]
7c081ecc: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c080000+1ea8+24]
7c082709: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Copy [7c080000+26af+5a]
7c08269d: MSVCP70!Atexit [7c080000+266b+32]
7c0817a6: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c080000+1767+3f]
7c0817b3: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c080000+1767+4c]
0054fe90: void CStdStr<char>::FormatV(char const *,char *)
7c0010d8: MSVCR70!EH_prolog [7c000000+1000+d8]
7c00107b: MSVCR70!EH_prolog [7c000000+1000+7b]
7c0010fa: MSVCR70!malloc [7c000000+10eb+f]
7c081ecc: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c080000+1ea8+24]
7c082709: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Copy [7c080000+26af+5a]
7c08269d: MSVCP70!Atexit [7c080000+266b+32]
7c0817a6: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c080000+1767+3f]
7c0817b3: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c080000+1767+4c]
0054fe90: void CStdStr<char>::FormatV(char const *,char *)
005d5931: luaK_codeABC()
005d4ec8: discharge2reg()
7c917bb0: ntdll!RtlReAllocateHeap [7c900000+179fd+1b3]
7c001ccb: MSVCR70!realloc [7c000000+1c76+55]
7c001cd8: MSVCR70!realloc [7c000000+1c76+62]
7c001cd8: MSVCR70!realloc [7c000000+1c76+62]
005d1bb0: close_func()
005d1c1e: close_func()
005d1a5c: luaY_parser()
7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
7c9106ab: ntdll!RtlAllocateHeap [7c900000+105d4+d7]
7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117]
7c0010d8: MSVCR70!EH_prolog [7c000000+1000+d8]
7c00107b: MSVCR70!EH_prolog [7c000000+1000+7b]
7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
7c9106ab: ntdll!RtlAllocateHeap [7c900000+105d4+d7]
7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117]
7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
7c9106ab: ntdll!RtlAllocateHeap [7c900000+105d4+d7]
7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117]
7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
7c9106ab: ntdll!RtlAllocateHeap [7c900000+105d4+d7]
7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117]
7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
7c9106ab: ntdll!RtlAllocateHeap [7c900000+105d4+d7]
7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117]
7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
7c9106ab: ntdll!RtlAllocateHeap [7c900000+105d4+d7]
7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117]
7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117]
7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
7c9106ab: ntdll!RtlAllocateHeap [7c900000+105d4+d7]
7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117]
7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117]
7c0010d3: MSVCR70!EH_prolog [7c000000+1000+d3]
7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117]
7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
7c9106ab: ntdll!RtlAllocateHeap [7c900000+105d4+d7]
Static log:
StepMania 3.9
Compiled Thu Oct 27 20:13:46 2005 (build 30756)
Log starting 2008-01-27 11:38:37
Loading window: win32
Windows 5.1 (WinXP) build 2600 [Service Pack 2]
Memory: 1214mb total, 1362mb swap (889mb swap avail)
Video driver: VIA/S3G UniChrome Pro IGP [VIA/S3G]
6.14.10.214, 3-12-2005 [pci\ven_1106&dev_3108]
Drive: "LITE-ON COMBO SOHC-4836V" Driver: atapi DMA: yes
Drive: "ST3100011A" Driver: atapi DMA: yes
Sound device 0: Realtek AC97 Audio, 0.0, MID 65535, PID 65535
DirectSound Driver: Primary Sound Driver
DirectSound Driver: Realtek AC97 Audio ALCXWDM.SYS 5.10.5630 [626977b, 12-09-2003]
DirectSound sample rates: 100..192000 (continuous)
Sound driver: DirectSound
WARNING: Couldn't find any SM, DWI, BMS, or KSF files in 'Songs/DDR 8th MIX/MNT/'. This is not a valid song directory.
WARNING: Couldn't find any SM, DWI, BMS, or KSF files in 'Songs/DDR 8th MIX/WE ARE THE CHAMPIONS (Factory Team Remix)/'. This is not a valid song directory.
WARNING: BannerCache::CacheBanner: Couldn't load Songs/MISC/Lucky Star OP/videobanner.avi: Unknown file format
Video renderers: 'opengl,d3d'
SDL version: 1.2.6
Got 32 bpp (8888), 16 depth, 0 stencil
Mode 5: ICD 32 (888) 8 alpha 16 depth 64 accum
Paletted textures disabled: Expected format GL_COLOR_INDEX8_EXT, got 0 instead.
GL_UNSIGNED_SHORT_1_5_5_5_REV failed (GL_INVALID_ENUM), disabled
OGL Vendor: S3 Graphics
OGL Renderer: VIA/S3G UniChrome Pro IGP/MMX/SSE
OGL Version: 1.2
OGL Extensions: GL_ARB_point_parameters GL_ARB_multitexture GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_EXT_texture_env_dot3 GL_ARB_texture_env_add GL_EXT_texture_env_add GL_EXT_secondary_color GL_EXT_texture_lod_bias GL_ARB_texture_mirrored_repeat GL_EXT_stencil_wrap GL_EXT_fog_coord GL_ARB_transpose_matrix GL_EXT_separate_specular_color GL_EXT_rescale_normal GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_WIN_swap_hint GL_EXT_texture_compression_s3tc GL_ARB_texture_compression GL_S3_s3tc GL_EXT_draw_range_elements
OGL Max texture size: 1024
GLU Version: 1.2.2.0 Microsoft Corporation
Windowed 640x480 16 color 16 texture 0Hz Vsync NoAA
Found 1 DirectInput devices:
0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered)
Players joined: P1
Language: english
Current renderer: OpenGL
Theme: DDR EXTREME
Partial log:
00:15.763: ScreenSelectMusic::ScreenSelectMusic()
00:15.765: MusicWheel::MusicWheel()
00:15.765: Current Song: NULL
00:15.765: Sprite::LoadFromTexture( Themes/DDR EXTREME/Graphics/MusicWheel highlight.png )
00:15.770: glTexImage2D(format GL_RGB5_A1, 512x64, format GL_RGBA, type GL_UNSIGNED_SHORT_5_5_5_1, pixfmt 2, imgpixfmt 2
00:15.770: RageBitmapTexture: Loaded 'Themes/DDR EXTREME/Graphics/MusicWheel highlight.png' (512x64); FMT_RGB5A1 matte, source 360,48; image 360,48.
00:15.770: RageSound::LoadSound( 'Themes/DDR EXTREME/Sounds/MusicWheel change.mp3' )
00:15.779: RageSound::LoadSound( 'Themes/DDR EXTREME/Sounds/MusicWheel sort.mp3' )
00:15.779: RageSound::LoadSound( 'Themes/DDR EXTREME/Sounds/MusicWheel expand.mp3' )
00:15.781: RageSound::LoadSound( 'Themes/DDR EXTREME/Sounds/MusicWheel locked.mp3' )
-- End of report _________________
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