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Trouble in Groove-land
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The Letter K
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780. PostPosted: Fri May 27, 2005 8:19 pm    Post subject: Reply with quote

So has there been ANY update in the court case yet? Just wondering. nerd.gif
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VxJasonxV
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781. PostPosted: Fri May 27, 2005 9:56 pm    Post subject: Reply with quote

No, but you've officially given us the 40th page is a single topic chain of discussion.
Congrats biggrin.gif.
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darkchao56
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782. PostPosted: Sat May 28, 2005 7:27 pm    Post subject: Reply with quote

ATTENTION EVERYONE -

Please stop posting here. Its just a big waste of our time. This is whats going to happen:
-------------------------------------------------------------------------------------
Here on the ------------------------------------------------- Here on the
left you have --------------------------------------------- right you have
Konami: ----------------------------------------------------------- Roxor:
devil.gif <---Money craving evil poophead---Awesomenessxor! ---> biggrin.gif
-------------------------------------------------------------------------------------
IN THE END THIS IS WHAT HAPPENS:
biggrin.gif pwns devil.gif

If my dad can win a lawsuit against Atari (wich he did w/o a loyar)
I'm sure Roxor will pull through just fine!

And, seiriously, its not our buisness to discuss. Neither company needs your opinions or pressure put on them by the community.
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DJTyrant
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783. PostPosted: Sat May 28, 2005 9:05 pm    Post subject: Reply with quote

Who died and made you a mod...

Oh wait, no one.
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Thomas Hobbes
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784. PostPosted: Sat May 28, 2005 9:28 pm    Post subject: Reply with quote

Lol at "loyar". biggrin.gif
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VxJasonxV
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785. PostPosted: Sat May 28, 2005 11:39 pm    Post subject: Reply with quote

darkchao56 wrote:
If my dad can win a lawsuit against Atari (wich he did w/o a loyar)
I'm sure Roxor will pull through just fine!

And, seiriously, its not our buisness to discuss. Neither company needs your opinions or pressure put on them by the community.
I'm sure the terms of the lawsuit were exactly the same.
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gL.Karl
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786. PostPosted: Sun May 29, 2005 12:06 am    Post subject: Reply with quote

My awfully late $0.02

To the people sporting the "Boycott Konami - Support the Future of Music Games" signatures. Your signature is highly flawed. If we allowed individuals to violate copyright law to the point where machine design are unchanged and marketed as a different item, companies holding those copyrights would have no, or at least less of an incentive to continue producing their product (in this case music games) for public use. Therefore, following your advice to boycott Konami would actually undermine the primary reason used to support that claim.

Companies should be able to reap all deserved benefits for their originality and work put into building up a product to the point where it becomes a success rather than be criticized as "money craving evil empires" when they defend their market interests and those of their shareholders. It's not greed, it's just good business.

In response to those who believe Konami should merge or buy out Roxor... what incentive would they have for doing that when they can simply shut Roxor out altogether and keep the entire market for themselves? Dropping a few thousand dollars on a legal team and court proceedings will be easily made back in future software sales.
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mrclean235
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787. PostPosted: Sun May 29, 2005 7:55 pm    Post subject: Reply with quote

Very good point, granted, I think Konami dropped the ball a little bit by even letting itg arcade come out. We shall see who will win, we're not in the courtroom unfortunately, its the press's job to let us know now frown.gif.
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ninjafetus
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788. PostPosted: Mon May 30, 2005 7:24 am    Post subject: Reply with quote

mrclean235 wrote:
Very good point, granted, I think Konami dropped the ball a little bit by even letting itg arcade come out.


no... why would they take the time and money to sue someone if they didn't know if they would be a financial threat to them? Wait until you know they're a threat, and then sue. Also, if they do end up getting of their feet (which they did), maybe a settlement could mean more money for you.
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uelrindru
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789. PostPosted: Tue May 31, 2005 7:02 pm    Post subject: Reply with quote

darkchao56 wrote:
ATTENTION EVERYONE -

Please stop posting here. Its just a big waste of our time. This is whats going to happen:
-------------------------------------------------------------------------------------
Here on the ------------------------------------------------- Here on the
left you have --------------------------------------------- right you have
Konami: ----------------------------------------------------------- Roxor:
devil.gif <---Money craving evil poophead---Awesomenessxor! ---> biggrin.gif
-------------------------------------------------------------------------------------
IN THE END THIS IS WHAT HAPPENS:
biggrin.gif pwns devil.gif

If my dad can win a lawsuit against Atari (wich he did w/o a loyar)
I'm sure Roxor will pull through just fine!

And, seiriously, its not our buisness to discuss. Neither company needs your opinions or pressure put on them by the community.


did your father win singlehandedly or did they (the much more likely option) settle? most likely Atari didn't want bad PR, or to waste the time so they settled companies do it all the time.
Forums are expressly made for discussing things that aren't our business and Konami isn't evil for trying to protect thier IP. Setting a precedent were you let other companies do that is committing suicide. Roxor stole from them and just because they didn't physically take the money from the pockets of the company doesn't make it better.
Konami isn't asking them to go under they're just asking damages for all the product Roxor ripped off from them and ILLEGALLY made money from.
I salute Roxor for making a move into this genre of games but they way they made thier first move was wrong. They should pay and then continue making the new machines they're going to make.
PS to everyone talking about warrenties and EULA's the two are different. No one cares about voiding a warrenty Legal wise. EULA's are different, these machines make money from the public so they almost definately have a EULA that prohibits these types of mods. If you were doing it in your own house with your own machine that was not public then they really couldn't do anything about. Roxor didn't do that.
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Sinistar
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790. PostPosted: Tue May 31, 2005 7:13 pm    Post subject: Reply with quote

So I was reading an article over at Gamasutra today that mentioned a completely different Konami patent. This one (patent 6,695,694) is all about the DDR workout mode and grants Konami a patent on, essentially, calorie counters in dancing games.

Wouldn't the ITG home version run afoul of that?
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Thrill_Shakespeare
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791. PostPosted: Tue May 31, 2005 7:23 pm    Post subject: Reply with quote

It sure seems like it would. Do you know if the patent is for calorie counters on dancing games in general or for their specific formulae? A different formula may be able to dance around it (so to speak laugh.gif ).
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Sinistar
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792. PostPosted: Tue May 31, 2005 7:31 pm    Post subject: Reply with quote

Well, the formula itself is not mentioned, though I don't know what the rules are regarding whether or not a patented formula has to be publicly displayed.

The patent language does make it sound awfully specific to a particular method of tracking and reporting energy consumed during play. It also mentions allowing the player to set and achieve goals (for burn and weight loss).

This makes it sound specifically as though calculating based on the speed and combinations of steps is a core part of the patent.

Konami's other DDR patent wrote:
In the present invention, a detection is made as to whether or not the player puts their foot or feet on each of the plurality of step positions, and a judgement is then made, based on the result of the detection, as to which, of a plurality of pattern changes, the state of the player's feet relative to the plurality of step positions has changed to. Further, based on the determined pattern change, how much energy the player has consumed by changing their feet's state is calculated. An energy consumption amount calculated after a predetermined timing is accumulated for calculation of an accumulative energy consumption amount. An accumulative energy consumption amount is reported to the player, for example, either in the form of a physical unit (such as calorie) or after commutation into an amount of food or exercise. As a result, the player can know an amount of energy they have consumed by playing the game. In other words, the player's game playing performance is evaluated from a new point of view, and reported to the player. This can resultantly impart a new point of enjoyment to a music-oriented game.


If Roxor or anyone else used a much more simplistic system, they might have an argument to get them around it, but there are so many scenarios covered by the patent that it might take a while to figure out just how broad it really is.

Interestingly, I sat down about a year ago to really chart out the calorie counter in DDR and discovered that it does alter the per step calorie amounts depending on the step pattern changes (Left than Right will give different totals than Left than Down). That's exactly what is described in this patent.

Figure 8, however, paints a much simpler picture. That flowchart displays the calculation of any state change, which could be as simple as "left arrow open" becoming "left arrow closed" when stepped upon.

Figure 10 is cool, though. It shows that they had at some point planned to show people food equivalents for calorie burn. So, you could play DDR for 10 minutes and be told you burned off a banana. E1.gif
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Thrill_Shakespeare
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793. PostPosted: Tue May 31, 2005 7:45 pm    Post subject: Reply with quote

Sinistar wrote:
So, you could play DDR for 10 minutes and be told you burned off a banana. E1.gif


I can see it already: Congratulations on completing your five song set of all 9s and 10s (or 10+ on ITG.) You've successfully burned off Taco Bell's entire menu.

Could be a good chance for product placement... laugh.gif

Still (jumping back on topic) it sure seems to leave Konami an opening to sue Roxor on the console game as well. There still has been no movement on that front, right? The console release is just held up in production?
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Cutriss
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794. PostPosted: Wed Jun 01, 2005 3:42 am    Post subject: Reply with quote

Thrill_Shakespeare wrote:
Still (jumping back on topic) it sure seems to leave Konami an opening to sue Roxor on the console game as well. There still has been no movement on that front, right? The console release is just held up in production?
Nobody knows, and the people that do know aren't talking.
uelrindru wrote:
did your father win singlehandedly or did they (the much more likely option) settle? most likely Atari didn't want bad PR, or to waste the time so they settled companies do it all the time.
More than likely his dad didn't sue anyone at all and is just making the story up.
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mini putt
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795. PostPosted: Thu Jun 02, 2005 8:01 pm    Post subject: Video game operator weighs in Reply with quote

The video game industry has always had lawsuits of this nature. The most recent being Incredible Technologies(golden tee golf) vs. Global VR (PGA).
PGA made an almost exact copy of the GT game(with some very minor changes) and sold refit kits decals and Marquees to turn your GT's into PGA'S. Sound familiar..........

An excellent article on the how the legal process works is currently in the headlines on this web site. But to cut to the chase..Like Jay and Silent Bob konami wants their check. Look for a backroom deal, and little or no delay on the new ITG2. If everything holds to form from previous lawsuits Konami just wants a slice of ITG's revenue, especially the home version. Don't know if this helps or just adds to the blah blah blah. I'm just glad a newbie like me had a little sense and posted in the right place...lol
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Kidneyman
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796. PostPosted: Fri Jun 03, 2005 3:24 am    Post subject: Reply with quote

a very interesting case

i guess we'll have to hope ITG is different enough from DDR to hold its own...
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Thrill_Shakespeare
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797. PostPosted: Fri Jun 03, 2005 6:10 am    Post subject: Reply with quote

Kidneyman wrote:
i guess we'll have to hope ITG is different enough from DDR to hold its own...


As much as I hope ITG survives this case, I'm not sure "Look, our arrows don't just move up - they do cool tricks!" is enough to differentiate it from DDR.

Yes, I know ITG has mines, quads, more difficult steps, and different music but the gameplay described in Konami's patent might as well be describing ITG too.

Pray for a settlement -- it's ITG's best chance for survival.
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VxJasonxV
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Thrill_Shakespeare wrote:
Kidneyman wrote:
i guess we'll have to hope ITG is different enough from DDR to hold its own...


As much as I hope ITG survives this case, I'm not sure "Look, our arrows don't just move up - they do cool tricks!" is enough to differentiate it from DDR.

Yes, I know ITG has mines, quads, more difficult steps, and different music but the gameplay described in Konami's patent might as well be describing ITG too.

Pray for a settlement -- it's ITG's best chance for survival.
It's not the design/play style of the game itself, it's the fact that it illegally altered a patented work.

Please read what the case is actually about.
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Thrill_Shakespeare
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799. PostPosted: Fri Jun 03, 2005 6:26 am    Post subject: Reply with quote

VxJasonxV wrote:
It's not the design/play style of the game itself, it's the fact that it illegally altered a patented work.

Please read what the case is actually about.


Point well taken. Thanks for getting me on track. Still the similarity makes me nervous for any possible future actions.

Legal question for the gurus: after this case is decided could Konami bring up another action specifically predicated on gameplay?
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