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state of emergancy:i think ddr is losing fad and competition
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kablooie13
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40. PostPosted: Sun Mar 07, 2004 7:49 am    Post subject: Reply with quote

If you are only interested in playing DDR so you can pwn everyone else then you shouldn't even bother, because theres a very good chance you will never exceed the 'legends' (Yasu etc) as long as they keep playing.
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OMGLulu!
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41. PostPosted: Sun Mar 07, 2004 12:20 pm    Post subject: Reply with quote

Mart wrote:
You know, I remember reading stuff about MUDs and the kind of players you can find in those. I believe the concept could somewhat be applied to DDR.

Link: http://www.ourplace.org/part1.shtml

For those too lazy to read the thing, it basically separates players into 4 categories: Acheivers, Explorers, Socializers and Killers. I don't see how socializers and killers could be applied to DDR, but acheivers and explorers can.

Acheivers are those who thrive to be the very best. They play for the sole purpose of getting better and "pwning" others. Learning something new about the game is only valuable to them if it can give them an edge over their rivals.

Explorers are those who have a lot of knowledge (and along with that came skill), and who enjoy passing that knowledge to those who are less experienced than them. They value knowledge and passing knowledge more than being the best. They find this more constructive, thus more fun.

The problem I see here is that there are WAY too many acheivers, and very few explorers. The acheivers believe they did all they could to be at their prime, so they give up.

However, that's just my opinion on the matter...


::claps:: Thats such an interesting take on the situation.
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